Menu

A dialog box that can be used to present a list of choices in the form of a menu for the user to choose (description taken from man dialog). Mixins: Uses mixin-template $(DIALOG_REF2 Constructor)!"menu".

Members

Functions

addItem
Menu addItem(string tag, string description, fn_t fn)

Adds new item in menu.

prepareCmd
string[] prepareCmd()
Undocumented in source. Be warned that the author may not have intended to support it.
run
void run()
Undocumented in source. Be warned that the author may not have intended to support it.
setItemHandler
void setItemHandler(string tag, fn_t fn)

Assign a callback to a specific menu item.

Mixins

__anonymous
mixin Constructor!"menu"
Undocumented in source.

Mixed In Members

From mixin Constructor!"menu"

this
this(string title, string text, uint h, uint w)

Creates an object.

Inherited Members

From Dialog

setBackTitle
void setBackTitle(string btitle)

Sets the background title for dialog widgets.

getBackTitle
string getBackTitle()

Returns current background title.

baseCmd
auto baseCmd;
Undocumented in source.
callbacks
fn_t[Action] callbacks;
Undocumented in source.
title
string title;
Undocumented in source.
dialogType
string dialogType;
Undocumented in source.
text
string text;
Undocumented in source.
height
uint height;
width
uint width;
Undocumented in source.
setButtonHandler
void setButtonHandler(Action act, fn_t fn)

It is possible to assign callbacks to events such as pressing OK (or YES), NO (or CANCEL), ESC. ESC is always available.

setText
void setText(string text)

Changes a box text.

prepareCmd
string[] prepareCmd()
Undocumented in source. Be warned that the author may not have intended to support it.
run
void run()

Execution launch.

entry
string entry;
Undocumented in source.

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